» Site Navigation
2 members and 755 guests
Most users ever online was 47,180, 07-16-2025 at 05:30 PM.
» Today's Birthdays
» Stats
Members: 75,909
Threads: 249,113
Posts: 2,572,171
Top Poster: JLC (31,651)
|
-
Re: Define Paradox
 Originally Posted by asplundii
As you note in your original post, "paradox" is just another term in the hobby that holds zero legitimate value other than as a descriptor.
I have always used it to describe an animal displaying areas of pigmentation/pattern that are contrary to the accepted base morph of the animal. So, in terms of pigmentation, an Albino animal with a patch of normal melanin pigmented skin would be "paradox" and, flipping it around, a normal coloured animal with an Albino-like amelanistic patch would also be "paradox". A pattern-type "paradox" would be a Spider with a patch of WT patterning on it or, flip side, a WT with a patch of Spider pattern
As far as using "paradox" to describe a ringer... Nope. Without going too deep in the weeds, how ringers occur is not a total enigma -- it is most probably a single mechanism at play
Well your description would most likely be the result of chimerism right? Apperently others use it to describe beyond that as any oddity. Then I found there are some who say chimeras and Paradox are different where chimera is as stated and Paradox describes other oddities.
I was just wondering if there was a more common definition used, maybe I missed something over the last 10 years in this hobby lol. I'm starting to think it's a word I should just stop using all together given the multiple things it can mean to different people.
Kinda related, is there scenerios that can lead to a chimera looking animal, but not be a chimera? I've seen many people say there can be other reasons for the chimera look, but I've never seen an explanation besides "anomaly", which is a cute way of saying "I donno" in my eyes
-
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|