how accurate is genetic wizard 3.0??????:confused:
03-06-2012, 12:05 AM
satomi325
really accurate.
Why? Are you having problems using it?
03-06-2012, 12:12 AM
The Serpent Merchant
I have never seen it be wrong.
03-06-2012, 12:13 AM
samgoody9
Re: genetic wizard 3.0?
Quote:
Originally Posted by satomi325
really accurate.
Why? Are you having problems using it?
na i just wanted to know if it was good to go to to see morph mixing
03-06-2012, 11:13 PM
dorvaan
Re: genetic wizard 3.0?
A really newb question....
Why are there no "normal" listed in the Genetic Wizard? What if someone started breeding with one morph and a normal? Is there a general formula used then?
03-06-2012, 11:17 PM
The Serpent Merchant
Reading is good for you lol, from the Genetic wizard Page:
Quote:
In order to breed a snake to a normal ball python, leave one side of the wizard blank and that snake will be treated as normal.
03-06-2012, 11:27 PM
dorvaan
Re: genetic wizard 3.0?
Quote:
Originally Posted by The Serpent Merchant
Reading is good for you lol, from the Genetic wizard Page:
Well, I'm a dumbass! :weirdface
Thanks, though. :)
03-06-2012, 11:31 PM
dorvaan
Re: genetic wizard 3.0?
Maybe I'm missing something else here, so I apologize in advance. Is there any way (even if not on this page) to look at a morph, and find out exactly what combinations have what percentage of producing that?
It's way out of my league right now, but I'm thinking that if I ever wanted to get into breeding, it might be nice to work backwards.
Example:
I want Z.
Z is the result 25% of the time of X and Y.
X is the result 50% of the time of A and B.
and so on...
03-06-2012, 11:42 PM
Mike41793
Quote:
Originally Posted by dorvaan
Maybe I'm missing something else here, so I apologize in advance. Is there any way (even if not on this page) to look at a morph, and find out exactly what combinations have what percentage of producing that?
It's way out of my league right now, but I'm thinking that if I ever wanted to get into breeding, it might be nice to work backwards.
Example:
I want Z.
Z is the result 25% of the time of X and Y.
X is the result 50% of the time of A and B.
and so on...
I think i understand what your saying and i believe the answer is no. That would involve sooooo many diferent combos its unreal. What you mean is like how can i get a super pastel? From a: pastel x pastel, pastel x super pastel, bumblebee x pastel, bumblebee x bumblebee, etc etc... It would take foreverrrrr, just think about all the combos that could make just a super pastel...
03-06-2012, 11:42 PM
The Serpent Merchant
The closest thing that you will come to what you want is this:
What you do is go to "Z" page on World of Ball Pythons, and see what the morphs needed to produce "Z" are, then plug them into the Genetic Calculator.